
This is the one that fucks with me the most because, yeah, they are extremely morally questionable and you can observe a lot of Institute people questioning what they're doing.

Operating in the shadows to develop fixes for much of the world's problems. To me, the Institute is something of a necessary evil. But the main character, based on the dialog options I chose, obviously is. Obviously since you only see Shaun as a baby and again when he's sixty there isn't a lot of attachment for me, the player. I must somehow have the father's instinct of my character or something. The Institute: I fucking knew Father was Shaun the moment he started talking. From what I've heard, they ONLY target the Institute, so you can be cool with the Brotherhood and Railroad I presume? It doesn't sound like you have much of a choice between who gets to stay and who does not. Minutemen: This seems like the neutral option, or as close to this game's independent option you can get since they are your men after all. I hate that I have to betray Danse, but I suppose I have no choice. Because of side questing I have connections with just about all the factions, and I'm narrowing it down to who I want to help.īrotherhood of Steel: Too militarized and extreme for me. So I'm at the point in Fallout 4 where I pretty much have to start working with whatever end game faction I want to side with.

If you have not at least infiltrated the Institute in the main quests yet, I strongly advise you close this tab right now. Join the Brotherhood and the Railroad in either order, and do it before finding the Institute.Fair and obvious warning, this thread will have some pretty juicy spoilers. _ The short answer is yes, you can destroy all 3 if you choose to.


